This project allowed me to build on my understanding of character performance and improve on my fundamental animation skills. I learnt how to use Maya, this animation being my first time using the software to this extent. The focus of this outcome will be my ability to clearly communicate a performance with a clear change of emotion described through full body acting.
Character: - Modelling in Maya. - Rigging in Maya. - Texturing in Maya. Environment and assets: - Lighting in Maya. - Animation in Maya. Rendered using Arnold in Maya. |